Class: Pointer
Pointer describes a pointer event with additional information around cameras and position within the element the game is running in.
Implements
Table of contents
Constructors
Properties
Methods
Constructors
constructor
+ new Pointer(event
: PointerEvent, elementPosition
: Vector, cameraInfos
: PointerCameraInfo[]): Pointer
Parameters:
Name | Type |
---|---|
event |
PointerEvent |
elementPosition |
Vector |
cameraInfos |
PointerCameraInfo[] |
Returns: Pointer
Properties
cameraInfos
• cameraInfos: PointerCameraInfo[]
Relevant camera information around the pointer event.
elementPosition
• elementPosition: Vector
Position within the game HTML element, from bottom left (-1, -1) to top right (1, 1).
event
• event: PointerEvent
Standard PointerEvent dispatched from JS.
Methods
Free
▸ Free(): void
Free releases an object or it's constituent parts back into any available object pools.
Returns: void
Implementation of: IFreeable